The Unfortunate Adventures of Rox Willful: Guuurgle
Project Roles: Character Artist, Concept Artist
Winter 2016
Softwares Used: ZBrush, 3ds Max, Substance Painter, Adobe Phostoshop, Marmoset Toolbag 2 and Unreal Engine 4.
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Guuurgle is a hobo from space who lives in a space washroom from the Cosmic Alliance on small asteroids. Funny and strange, this old cook master retired after a war. For this synthesis project, my goal was to design and create a 3D character with a hand painted stylisation and PBR values.
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Tasks
Character Artist:
I modeled Guuurgle the Hobo
I modeled his backpack and all the props on it (he can remove his backpack)
I modeled his staff prop
Concept Artist:
I created some sketches and characters concepts. Gabriel Kelly make the final concept.
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![]() Concept art made by Gabriel Kelly |
Animation, rig and skinning made by Jean-Christophe Vanasse
Team:
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Gabriel Kelly (DA, concept art and matte painting)
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Gabriel Fleury (Character: Rox)
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Nicolas Beaulieu-Drolet (UI & FX)
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Marc-André Bouchard (Character: Guurgle)
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Max Deroy (Animation, skinning and rigging)
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Violaine Toutée (Technical Artist)
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Rizwan Safdar (Character: Bing Bang)
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Jean-Christophe Vanasse (Animation, rigging and skinning)
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Mario J. Ramos (Scripting)
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François Xavier-Bilodeau (Sound Designer)