top of page

The Unfortunate Adventures of Rox Willful: Guuurgle

 

Project Roles: Character Artist, Concept Artist

Winter 2016

Softwares Used: ZBrush, 3ds Max, Substance Painter, Adobe Phostoshop, Marmoset Toolbag 2 and Unreal Engine 4.

​

Guuurgle is a hobo from space who lives in a space washroom from the Cosmic Alliance on small asteroids. Funny and strange, this old cook master retired after a war. For this synthesis project, my goal was to design and create a 3D character with a hand painted stylisation and PBR values.

​

Tasks

   Character Artist: 

                I modeled Guuurgle the Hobo

                I modeled his backpack and all the props on it (he can remove his backpack)

                I modeled his staff prop

               

    Concept Artist: 

                 I created some sketches and characters concepts. Gabriel Kelly make the final concept.

​

​

Our game has been Greenlit by Steam

Close Up
Face view
Back view
Left view
Right view
High resolution mesh
The character without his backpack
Backpack 4 views
Backpack three quarter views
Concept

Concept art made by Gabriel Kelly

Animation, rig and skinning made by Jean-Christophe Vanasse

Team:

​

  • Gabriel Kelly (DA, concept art and matte painting)

  • Gabriel Fleury (Character: Rox)

  • Nicolas Beaulieu-Drolet (UI & FX)

  • Marc-André Bouchard (Character: Guurgle)

  • Max Deroy (Animation, skinning and rigging)

  • Violaine Toutée (Technical Artist)

  • Rizwan Safdar (Character: Bing Bang)

  • Jean-Christophe Vanasse (Animation, rigging and skinning)

  • Mario J. Ramos (Scripting)

  • François Xavier-Bilodeau (Sound Designer)

bottom of page