top of page

Hard Surface Helmet

Hard Surface Helmet

Project Roles: Character artist

Winter 2016

Softwares Used: ZBrush and Adobe Phostoshop.

​

Hard surface work created and rendered with ZBrush 4r7. The image was composited in Photoshop with many pass renders in ZBrush.

​

Tasks

   Character Artist: 

                I created an hard surface helmet with the Zmodeler and hard surface tools.

Hard surface Helmet 3 view
bottom of page