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Hard Surface Helmet
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Project Roles: Character artist
Winter 2016
Softwares Used: ZBrush and Adobe Phostoshop.
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Hard surface work created and rendered with ZBrush 4r7. The image was composited in Photoshop with many pass renders in ZBrush.
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Tasks
Character Artist:
I created an hard surface helmet with the Zmodeler and hard surface tools.
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