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Le Brutaliste

Project Roles: Level Artist and Concept Artist

Winter 2015 and Summer 2015

Softwares Used: 3ds Max, Adobe Phostoshop and Unreal Engine 4.

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"Le Brutaliste" is a runner game in which you play as Howard, a crazy architect from Montreal who enjoys destroying everything on his way.

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Tasks:

    Level Artist: 

                 I modeled a red cardinal bird

                 I created 3 sets of modular building

                 I modeled destructible objects such as a green plant pot, a crane and an old clock

                 I modeled some decorating props like a washing line, a policeman phone and an old car

                 I modeled a gameplay props: the Dynamites

                 I modeled some platforms

                 I created some tileable and unique textures

                 I did the level design for the finale scene of the game

    Concept Artist: 

                 I created some props concepts

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The game is available on the android store here

Level Art - Modeling -Texturing

Level Art - Modeling -Texturing

Level Art - Modeling -Texturing

Level Art - Modeling -Texturing

Level Art - Modeling -Texturing

Level Art - Modeling -Texturing

Level Art - Modeling -Texturing

Level Art - Modeling -Texturing

Old Cartoon Brutaliste car

The luggages are removable and the car's color can be changed with a color mask.

4 sides of the car
Car mesh modeling
Cardinal
Cardinal Concept
Cardinals Breakthrough
Dynamites
Dynamites Breakthrough
Clock and flower pot
Green Flower Pot
Old Green Clock
Old Green Clock Breakthrough
Flower pot texture
Modular set and town assets
Decorating props
3 modular building set
Crane
Grass Texture

Grass Texture

Roof Truss

Roof Truss

Wooden Textures

Wooden Textures

Road Textures

Road Textures

Équipe de production du jeu

 

14 Étudiants du NAD:

Véronique Boisvert | Marc-André Bouchard | Maxime Chapdelaine | Philippe-Olivier Daoust-Delaunais | Julien Dastous 

 Maxime Deroy | Laurie Durand | Fanie Évrard | Gabriel Fleury | Gabriel Kelly | Nicholas Lachance | Philippe René 

 Matthew Smith | Lucian Trestianu

 

4 Programmeurs de l'UQAC:

Maxime  Delatour Champêtre Schambourg | Francis Desbiens  | Simon Todeschini | Benjamin Urtado

 

4 Sound Designers de l'UDEM:

Gabriel Essiambre | Vincent Fliniaux | Theo Gjini | Léandre Monette

 

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